<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Agile and the horizon effect</title>
	<atom:link href="http://www.cennydd.co.uk/2008/agile-and-the-horizon-effect/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.cennydd.co.uk/2008/agile-and-the-horizon-effect/</link>
	<description>Digital product designer and writer</description>
	<lastBuildDate>Wed, 01 Feb 2012 19:50:34 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: johanna</title>
		<link>http://www.cennydd.co.uk/2008/agile-and-the-horizon-effect/comment-page-1/#comment-198</link>
		<dc:creator>johanna</dc:creator>
		<pubDate>Mon, 11 Aug 2008 10:48:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.cennydd.co.uk/?p=194#comment-198</guid>
		<description>Some thoughts on junior people on agile teams: I think they can fit in, but in the right role. For a start, I can see them turning sketches or paper prototypes into wireframes or working on user stories that are less crucial or &quot;easier&quot; to do (easier to get your head around). Or creating a pattern library and collecting examples that we can refer to to communicate interactive behaviour. 

The challenge is: How do you make sure that a new, junior person understands what you want to achieve, your UX vision? Personas and stuff could help as a communication tool. Nevertheless you need a good senior person that is a good designer and a good team leader to manage the junior IA.</description>
		<content:encoded><![CDATA[<p>Some thoughts on junior people on agile teams: I think they can fit in, but in the right role. For a start, I can see them turning sketches or paper prototypes into wireframes or working on user stories that are less crucial or &#8220;easier&#8221; to do (easier to get your head around). Or creating a pattern library and collecting examples that we can refer to to communicate interactive behaviour. </p>
<p>The challenge is: How do you make sure that a new, junior person understands what you want to achieve, your UX vision? Personas and stuff could help as a communication tool. Nevertheless you need a good senior person that is a good designer and a good team leader to manage the junior IA.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

