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  • The year gone by

    Please indulge me for the customary end-of-year contemplation.

    20 December 2010

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  • Behaviour change

    Evidence that, despite my scepticism, there’s something in this technology-as-behaviour-change-catalyst argument.

    24 November 2010

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  • On UX and advertising

    Peter Merholz’s rant is bold, uncomfortable and dogmatic, as all rants should be. I’d like to make a more reasoned case for the offense.

    20 November 2010

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  • Closing the IA Summit 2011

    Several weeks ago, I opened a late-night email from Livia Labate, the IA Summit conference chair. I responded with blinking disbelief, the sort you get upon learning you were raised by wolves.

    16 November 2010

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  • November update

    UX Storytellers, World Usability Day, UX London and SXSW. Acronyms ahoy.

    09 November 2010

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  • End hover abuse now

    I’m hardly a design dogmatist, but it’s time for an exception. All around the web, hover states are being abused, and only you can put a stop to this.

    18 October 2010

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  • Instapaper & the Kindle

    Yes, it is a limited beast. But the reading experience is superb, and this is why the Kindle is an excellent device.

    10 October 2010

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  • Undercover UX Design out now

    At last, the book’s rolled off the printers and is in stock at all good online bookshops.

    05 October 2010

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  • The heat death of the digital universe

    If a tree falls in an uninhabited digital forest, does it play a sound file?

    20 September 2010

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  • Design for Conversion NYC

    Sadly my travel plans fell through, but you should definitely take a peek at this intriguing conference taking in New York this November.

    20 September 2010

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  • Hiring at Clearleft

    No politics, no bullshit, just a chance to do the best work of your life.

    14 September 2010

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  • UX Brighton 2010 in review

    I’d be delighted to never again hear of Predictably Sticky Nudge Swans – but that’s not the fault of an entertaining and promising conference.

    14 September 2010

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  • The pollution of UX

    The UX industry is becoming polluted by dilettantism. It’s no surprise then that people are attacking the field.

    06 September 2010

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  • Free editing help

    Volunteering my services to the British UX community.

    20 August 2010

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  • The making of Undercover UX Design

    Looking back at the process, tools, experiences and lessons of writing my first book, Undercover User Experience Design.

    19 August 2010

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  • UX Fundamentals workshop

    Announcing our new training course on Friday 8 October.

    19 August 2010

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  • SXSW 2011 proposal

    The annual grovel.

    11 August 2010

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  • On writing

    Writing is a jealous lover. Every hour I’m apart from her, she saddles me with guilt.

    08 June 2010

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  • IA Summit 2010 in review

    The eleventh IA Summit found strength in reconciliation, but the spirit of free speech still ran strong.

    15 April 2010

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  • The perils of persuasion

    I’m worried about persuasion design. Although it’s a powerful and topical approach, I also believe it has the potential to severely damage our industry.

    07 April 2010

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  • Beauty in web design, part 3

    Six principles to guide beautiful web design.

    21 March 2010

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  • Beauty in web design, part 2

    Beauty comes in three forms: universal, sociocultural and subjective. To aim for it, we can employ three modes of design: visceral, behavioural and reflective.

    21 March 2010

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  • Beauty in web design, part 1

    Why have there been no beautiful design landmarks on the web? Is the web even suited for beauty?

    20 March 2010

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  • Happiness in numbers

    There’s more to life than happiness. Look, the numbers prove it.

    04 March 2010

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  • Undercover User Experience

    Announcing Undercover User Experience, a book about doing great UX work with tiny budgets, no time, and even without official clearance.

    01 March 2010

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  • Making SXSW beautiful

    Looking forward to the annual Geek Spring Break in Austin TX.

    22 February 2010

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  • !?

    Chess notation as a shorthand for life’s most interesting ideas.

    10 February 2010

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  • Map design in Modern Warfare 2

    Deconstructing MW2’s multiplayer maps to understand the principles of design and gameplay that lie beneath.

    29 January 2010

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  • The best gig of my life

    I’ve never felt so in touch with a machine in my life, and I doubt I will again.

    12 January 2010

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  • Eyetracking Web Usability - review

    Remember those design principles you learned ten years ago? Eyetracking shows they’re right. Carry on.

    06 January 2010

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  • Next to godliness

    Announcing the new blog design and a refreshingly empty mind.

    03 January 2010

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