games
This was a triumph
I realise I’m a little late to the party with Portal, but I just don’t play games as much as I used to. My free time has collapsed of late and, as a veteran from the ZX Spectrum days, I’m sick of the industry treading the same paths over and over again.
So nowadays I have [...]
Animal Crossing
Never expected something from YTMND to put a lump in my throat. Click to play:
SHARETHIS.addEntry({ title: “Animal Crossing”, url: “http://www.cennydd.co.uk/2007/animal-crossing/” });
Chess is officially difficult
I’ve started to play chess again. And wow, they’ve made it lots harder since I’ve been away. I’m putting it down to my more open brain. Yup. Remind me to write about my strange left-brain-to-right-brain conversion some day; there can’t be many designers with Physics degrees.
There doesn’t seem to be a great lot of advice [...]
August link roundup
Draughts got solved - I do think AI is a ‘good thing’ but I think I liked the days where great mysteries were just that. I hope chess still has a few years left.
The Helvetica film is finally on at the ICA this month. Now I just need to find another typography geek to watch [...]
Sony announce "Home"
Well well. The console wars just got a lot more interesting. Sony have announced “Home”, a Second Life-esque virtual world to meet other gamers, download extra content (presumably via micropayments), and generally immerse oneself into the world of PS3. It looks extremely nifty and is probably the first genuinely exciting thing Sony have done in [...]
Relocation, relocation, relocation
Well, it’s been a while, and finally I have some news. From April I will be moving to London to take up an IA position with uSwitch.com.
Obviously I’m delighted - it seems like a great company with a good understanding of UCD and some big plans for the future. I’m also looking forward to being [...]
Design - not always sexy
I bought several books to increase my design knowledge, including Don Norman’s The Design of Everyday Things, which I’m currently ploughing through. What these books don’t mention is that, as a by-product of their excellent instruction, they turn you into a picky, irritable design bore, eager to point out why everything in the world is [...]
